Pedagogic


We interviewed Gilly Salmon, professor of E-Learning and Learning Technologies at the University of Leicester about how we can capture the next generation´s ideas on learning.

Gilly Salmon is experimenting with this, but of course, she hasn´t got the final answer yet … But she is telling us a little bit about it in this film.

How do you think we can capture the next generation´s ideas on learning?

I’ve been to many conferences about net-based learning and have created a wide contact network thanks to them. I come home every time with new ideas, good examples and countless links to interesting projects. The discussions are valuable and inspiring.

However, it’s not so easy to put these good ideas into practice back home. The people who make the decisions seldom if ever attend these conferences and are not convinced of the advantages of flexible learning. Issues that seem self-evident at the conference are far from so when you sit down to talk to heads of departments about where they should invest their often limited resources next year.

Net-based learning at many universities is still a grass-roots movement with teachers and IT developers working often with project money. Few institutions have integrated this into their core activities though there are I’m sure some excellent exceptions.

The question is how do we get the real decision makers to attend this type of conference so that they can hear how much good work is going on and realise that we have to move from pioneer status to mainstream? It would be interesting to know how many university principals and heads of faculty are present in Berlin just now.

We met drs. Christien Bok from Surf Foundation in Nederland. She says that we have been inovative and now it´s time to ask ourselfs what has been succesful and why we are using these tools and what the impact will be.

Despite many years of excellent work in the field of flexible net-based learning there is still a feeling at many schools and colleges that this area is still under development and is far from mainstream. Despite many ambitious initiatives to promote the use of ICT in education the impact has been uneven. Why are many teachers reluctant to implement net-based learning on their courses and why are the heads of schools and colleges equally reluctant to roll out development? Of course there are exceptions but I wonder when flexible/distance learning will become mainstream and ICT is a given factor in all courses.

Could it be that those of us who have succeeded in the traditional teaching environment tend to reproduce the pedagogy we are most comfortable with? To really shake up the system we maybe need to recruit teachers who didn’t enjoy school at all and will therefore question and hopefully change the given models. The problem is how to recruit rebels who probably have no wish to become teachers in the traditional sense and whether those who are in the professional will be comfortable with cooperating with such rebels. Is the system self-perpetuating?

That is a question that is seldom asked, even though it is a relevant question. If we learn about the history of Virtual Learning Environments (VLEs) it will be easier for us to understand some of the underlying reasons for the state of things. This will in turn make us better equipped to analyze problems and to understand why they are problems as well as to (hopefully) better understand how to address them. Many schools (or rather municipalities) are currently investing a lot of money in VLEs, and especially in a type of products that are often referred to as “learning platforms”. Those learning platforms are in reality often Learning Management Systems (LMSs), which are (in my world) a type of VLE.

So, what is problematic about that? Are there any problems at all? I would say that there are problems and that we need to be aware of them! However, before I start to problemize I will give you a retrospective view of the history of Technology Enhanced Learning (TEL) and VLEs. Beware of simplifications!

It all started (roughly) during the Second World War. There was an urgent need to train soldiers in a more efficient way and one appealing idea was to use technology - not computers at first though. Behaviorists like Skinner and Thorndike led this development and they were quite successful in their attempts to make training more efficient using technology. The training needs of the army were also well meet by behaviorist learning theories and the opportunities that the technology offered.

The development continued after the war and it eventually led to what we now know as instructional design (ID). ID had (and still has) a great impact on the development of TEL. As a result of the research and development of ID the concept of Programmed Instruction (PI) was introduced in the late fifties. In the bleeding edge of this development were theories and ideas such Skinners frames of instruction, ultimately to be realized by teaching machines. The underlying idea was quite simple and based on a “chunking and sequencing” approach that we can still recognize. Learning material was divided into smaller chunks (frames) that were sequenced together in a logical sequence that could be managed by the computers (and other machines) that were available at the time. The learning material was often based on a question-answer model or a fill-in-the-blanks approach, each unit ending with a small test. Eventually programmed instruction evolved into programmed learning (PL) and by that it also moved on into regular education (i.e. into the classroom). Both programmed instruction and programmed learning emphasized a type of learning that was self-paced and self-contained, managed by the learner. Those approaches were in fact similar to many of the approaches that are still in use.

In the eighties and nineties there was a trend towards specialized training software – or educational software as some prefer to call it. This was software developed for a specific learning purpose, but it turned out to be very expensive to produce. Eventually programmed learning evolved into computer-based training (CBT) and computer-based learning (CBL).

In the nineties there was a multimedia and CD-ROM revolution and most things turned into multimedia. Resulting in that people got used to flashy content with rich media and interactivity. Even though the multimedia era marked a significant change, many CD-ROM productions were actually just educational software in a sexier package.

Another significant technology that had its breakthrough during the eighties and the nineties were Hypertext. This was actually a significant development for TEL and we now know that Hypertext eventually led to a paradigm shift and it certainly became much simpler to produce digital learning content. In fact, some people even said that Hypertext and instructional design was the same things. Irrespective of that, Hypertext provided a relatively simple way for non-programmers to make their own representations of instructional designs (or pedagogical designs) and to produce instructional material - or learning content as I prefer to call it. Hypertext based tools like HyperCard and ToolBook became popular and changed the way in which learning content was developed.

In the mid-nineties it was time for the biggest breakthrough of them all: the breakthrough of the Internet and the Web! Computer-based (as in computer-based learning etc.) became web-based (as in web-based learning etc.). The breakthrough of the web actually turned things over quite a bit. Time and distances were no longer issues, and learning and education suddenly became a global affair. System borders that were previously perceived as clear suddenly became unclear, moved, or even disappeared.

A need to collaborate and exchange information and digital learning content suddenly appeared and standards and frameworks were developed, through initiatives such as ADL SCORM, IEEE LTSC, and the IMS Global Learning Consortium, in order to make easier for learning related systems to exchange data and information.

Experiences from previous production of educational software showed that it tended to become very expensive and that content must be reusable and relatively context independent in order to minimize costs and redundancy. This eventually resulted in the concept of learning objects. In short, learning objects is a modular concept for he delivery of digital learning content. The learning object concept  has adopted many ideas from previous developments within the ID-movement. One of the fundamental ideas of learning objects is chunking and sequencing. In order to actually make learning objects (re)usable the representation of ID (basically representing how LOs are sequenced together) needed to be separated from the actual content and not hard-coded into the content, which was the case with earlier approaches. When digital learning content became movable and reusable (at least in theory ;) there was an urgent need for somewhere to put it. Voila, the LMS was invented. Interesting to point out is that this development forced a separation of the content, the pedagogical context and the VLE. Previous approaches mixed them – with some exceptions. LMSs were from the beginning mainly an environment for administrating learning and learning content, with a strong administrative focus. This has changed over time, and many LMSs have extended their functionality with tools for collaboration, communication and a variety of other more learning specific tools.

However, suddenly,  just when LMSs  started to settle, Web 2.0 appears and there was immediately troubles in paradise. In fact there have been problems all the time, but now they were becoming compromising. Even though it appeared to be suddenly, Web 2.0 is not a revolution, but rather an evolution. If Web 2.0 exists at all? Technically there is not much new about Web 2.0, but it marks a change in how technology is perceived and used. New combinations and uses of technology occurs all the time under the Web 2.0 umbrella.

The picture below (from http://www.frepa.org/)  illustrates the development of TEL.

The history of TEL

So, what are the problems with the state of things as they have become?

In fact there are infrastructural problems as well as pedagogical problems that need to be discussed. Obviously they are interconnected in a complex web of dependencies.  Some of the more notable problems that we are facing are for example:

  • When everything else is becoming more and more horizontal the LMS represent another information silo.
  • LMSs normally come with a predetermined set of functions that does not necessarily fulfill the pedagogical needs of schools. Many of the LMS ideas arose from needs within industry and school needs are often fundamentally different.
  • Considering the pace of the technological development, there is no way that LMS vendors can keep up he pace. Many LMSs are becoming like Swiss army knifes: they are capable of doing a lot of different things, but only half bad and they are actually only good at a few things.
  • Being an information silo makes it harder for LMSs to function together with other systems or services. This makes the LMS Web 2.0 incompatible. After all, one of the core underlying ideas of Web 2.0 is to free information from systems and to be able to connect different services on the web to create an added value in the shape of new services. Google maps is one example of this approach. Other services are using Google maps to create new services by combining their own services and information with Google maps. My hometown (Umeå) is one example of that. It exists in 3D on Google maps and the 3D models are now used as a planning tool. Do Google know about this? I don’t think so, but that is also the point.
  • As LMSs usually comes with a fixed set of functions and a predetermined structure, they tend to limit the ways in which learning can be approached. There is an impending risk that LMSs add pedagogical restrictions and limitations rather than being a dynamic pedagogical tool, managed by teachers and students.
  • As long as LMSs are unable to interact with things like blogs, Wikis, ePortfolios, and so on, the learning infrastructure will become more and more heterogeneous and splintered, which makes it harder to manage, which is not exactly what teachers need.

If I wanted to be provocative, and I obviously want to be that, I would say that LMSs (and the LMS concept) are Web 1.0 in their very essence.

The question is how  those issues can be dealt with? There is  a need to start discussing those issues and  take them into account when planing learning infrastructure and implementing VLEs!

I do of course have the right answer :), but I don’t want to revile it quite yet…

We got an e-mail from AnnBritt Enochsson, Assistant Professor at Karlstads university in Sweden. She is focusing on the importance of letting young children work in digital environments. This is her post:

I would like to add something, which is not explicit so far in this blog, since most of the comments are about teenagers and adults. From what I have seen in my research it is important to also let young children work in digital environments. Members in virtual communities are getting younger and younger. In the Swedish community LunarStorm, which from the start aimed at a target group from 15 to 25 years old, you can easily find a lot of members under the age of 10 today.

  1. A lot of Swedish children start chatting with the help of MSN Messenger in early primary school ages. There are two things to comment about this.
    Many of these young children are used to a digital learning
    environment from home, and this can be very useful to build on at school
    from many aspects.
  2. Although if in Sweden 90 percent of the teenagers have an Internet connection at home there are still thousands of young people who do not have this. If school does not start using digital tools until the pupils have reached the age o for example 13, those who have no experience already lag far behind the rest. To start teaching at this age is not easy for several reasons. Based on my research results I would claim that letting digital tools be a natural part of the learning environment from early ages on is very important and also something today’s pupils ask for.

AnnBritt Enochsson
Assistant Professor
Karlstad University, Sweden

What is the significance of role-play in a 3D environment for learning? What are the pros and cons? Look at a beginners’ language course on the virtual Swedish embassy in Second Life.

The Swedish Institute want your opinion on this subject! Leave a comment on the blog!

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Swedish Agency for Networks and Cooperation in Higher Educations challenge is to understand how to plan for future ventures within technology supported learning & training. In which areas do we need more knowledge and who should participate in this work? How can research within cognition, neurology and pedagogics contribute? And is development moving toward game-based learning, wiki methods or 3D worlds?

Write comments directly here on our blog, or record your reflections and views for publication.

Send your reflections to swedishlearningspace@gmail.com for publishing. Your recorded “posts” should not be longer than 1 minute, or if you want us to publish a written post - do not write longer than 1500 letters. We reserve the right to edit every post.

The challenge for the Knowledge Foundation in Sweden is to understand how to plan for future ventures within technology supported learning & training. In which areas do we need more knowledge and who should participate in this work? How can research within cognition, neurology and pedagogics contribute? And is development moving toward game-based learning, wiki methods or 3D worlds?

Give us your opinion about the future here on our blog! What do you think?

Write comments directly here on our blog, or record your reflections and views for publication.

Send your reflections to swedishlearningspace@gmail.com for publishing. Your recorded “posts” should not be longer than 1 minute, or if you want us to publish a written post - do not write longer than 1500 letters. We reserve the right to edit every post.

Homework help on the net is a reality in England. A Swedish version is now being developed, called URsmart. Can students play a part in developing homework help on the net? How do we insure quality?

Watch the film from the Swedish Educational Broadcasting Company. Give us your opinion on this subject!

Write comments directly here on our blog, or record your reflections and views for publication.

Send your reflections to swedishlearningspace@gmail.com for publishing. Your recorded “posts” should not be longer than 1 minute, or if you want us to publish a written post - do not write longer than 1500 letters. We reserve the right to edit every post.